The Circle is Time.
Six of the Nine: one-two-four-five-seven-and-eight,
Process through time.
Three of the Nine: three-six-and-nine,
Are outside time…
Yet still impact,
And impinge in time,
By impelling this processional motion.
Six of the Nine can be represented by the six faces of a cube:
Enfolded and encased outlooks on the world.
Three of the Nine can be represented by the three dimensions of a cube
for dimension is always an adequate symbol for Divinity.
Movement from one dimension to the next is a shock!
What is the antithesis of one?
None, two or many…?
For many years I laboured under the misapprehension that to glean the gist of a thing was to
have the mere rudiments of it which is almost the exact opposite of the word’s actual
This can happen because of the context in which words are used and context
which has at least two viewpoints if not many more is really just another word for perspective.
The World is predicated on number.
Mineral, Plant and Animal growth are all governed by number.
Music is number in time.
Geometry is number in space.
Neither the World, Music nor Geometry initially ‘looks’ very much like number but that is what they are.
The qualities of number are the key to understanding this, which really means their properties and their relationships, each one conceived as distinct from all the others yet linked by natural sequence and logical progression.
Strictly speaking there are only seven numbers.
Zero is not a number because it is the negation of number
and is therefore both the ‘tomb’ and ‘womb’ of number…
One is not a number because it is everything, without which there would be no thing:
Not One Thing…
Nine is not a number because it is a completion and possesses all the qualities of Zero:
And although numbers go on for ever they always repeat from Nine…
But Geometry can help here too because the way we see things affects the way we think about things and vice-versa. Whenever we come across a reversible we have reflection and the world, it has been claimed, is merely a domain of perceived reflections.
Plato’s Cave is the classic simile for this idea.
In order to affect the shadow play of the world screen one has to access the light source.
The outer can only be affected by changing the inner.